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1 session


Unity3D Introduction to Networked Games with UNET


Level: 200
Chris Lucian

Lets build a simple 3D Networked game using UNet. 


We will cover some of the following:

Network Manager

Networked Behaviour

SyncVar

SyncEvent

Command

Remote Procedure Calls (RPCs

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Tags: Unity3D | UNet | GameDev | C#
Interested: 40